![]() InknPaint workflow plan using OpenToonz as follows: With the cooperation of some Japanese animation studio, we made an To modify OpenToonz and gain consistency with PaintMan in usability. Staffs have been familiar with it over the years. In Japan, almost allĪnimation studios are using Retas PaintMan for their InknPaint work and Industry, some new features are necessary to be implemented.Īs a first step, I will focus on InknPaint work. On Fri, at 1:25 PM, shun-iwasawa order to make OpenToonz to be introduced into Japanese Animation I really hope that gets implemented for both vector and bitmap levels The bucket tool autoclose would be a godsent!! :) Want to back this issue? Post a bounty on it! We accept bounties via Bountysource. (I have no idea yet how to realize this.) With this option, line gaps will be automatically closed on filling somehow. Add "autoclose" option to the Fill tool.Open the Locator sub-window from the Viewer for showing close-up image at mouse position.Highlight a part of the color model image temporarily when the style switched in order to show which part of the character should be filled with the current style.Hit Tab key to shift a scope of 10 styles to be selected with numpad keys. Make it enable to switch style using numpad keys.Colors are picked from the color model by using the picked position memorized in each style. Add “Update colors by using picked position” command.When picking style with the "Organize palette" option activated, memorize picked position in the style data in order to maintain link between styles and the raster color model.With this option, the picked style is automatically moved to the first page of the palette. Add "Organize palette" option to the style picker tool.When converting images to TLV, make “Autopaint for Lines” option to be activated by default for the initial color styles which are added for self-color lines.To realize the above, some features are still missing as follows (marked with red boxes in the diagram): Please note that we made the input and output data to be the same as the current workflow done with PaintMan so that they can transfer their workflow comfortably. With the cooperation of some Japanese animation studio, we made an InknPaint workflow plan using OpenToonz as follows: So it is very important to modify OpenToonz and gain consistency with PaintMan in usability. In Japan, almost all animation studios are using Retas PaintMan for their InknPaint work and staffs have been familiar with it over the years. In order to make OpenToonz to be introduced into Japanese Animation industry, some new features are necessary to be implemented.Īs a first step, I will focus on InknPaint work. ![]()
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